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lesson4notes [2018/08/25 23:27] (current)
ldrews created
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 +Lesson 4 – LD Precision Club
  
 +Player/​Student list
 +
 +Review
 +
 +Open 2C
 + 11-15 HCP, 6+C or 5C4M
 + Weak responses
 + 2H,2S : <10 HCP, 6+ suit
 + 3C ; <10 points, 3+C
 + Pass : <10 HCP
 + Constructive responses
 + 2D : 10+ HCP, ask for possible major
 + 2N : Invite to game at 3NT
 + 3H,3S : Invite to game at 4M
 + 4C : Invite to game at 5C
 + 3N : Game
 +
 +Open 2D
 + 11-15 HCP, 4414 distribution
 + Weak responses
 + Pass
 + 2H,2S : <6 HCP, 3+ suit
 + 3C : <9 HCP, 4+ suit
 + Constructive responses
 + 2N : 4+D with stopper, no other 4 card suit, 10-12 HCP
 + 3N : 4+D with stopper, no other 4 card suit, 13+ HCP
 + 3H,3S,4C : 4+ suit, HCP depending on length of suit
 + 4H,4S,5C: 4+ suit, HCP depending on length of suit
 +
 + Re-evaluate opener’s hand for them.
 + Use “Winning Tricks Evaluation Method” to determine bid
 + (HCP+DP-2)/​3 + (length of fit – 6)
 + Don’t guess, do the math!
 +
 +Weak Bids
 +
 +2H, 2S
 + 6-10 HCP, 6+ cards, 2/5 top honors
 + Do not bid again unless asked!
 + Asking response: 2NT
 + <9 HCP: 3M
 + 9-10 HCP, no side A/K: 3M
 + 9-10 HCP, side A/K: 3X
 +
 +
 +
 +
 +
 +
 +3C, 3D
 + 6-10 HCP, 7+ cards
 + Do not bid again with one exception
 + Responder : 3NT
 + With side entry: Pass
 + With no side entry: 4m
 +
 +
 +Strong Bids
 +
 +Open 2NT
 + 22-24 HCP, balanced hand
 + Responses : Std American
 + 3C : Stayman
 + 3D, 3H : Transfer
 + 3S : Minor suit Stayman
 + 3N : To play
 + 4X : Long suit
 +
 +Open 1C
 + 16+ HCP, any distribution,​ forcing 1 round, alertable
 + Responses
 + 1D : <8 HCP, forcing 1 round, alertable (likely part score)
 + 1H : 8-11 HCP, force to 3NT+, alertable (likely game)
 + 1S, 2C, 2D, 2H : 12+ HCP, 5+ cards in suit, force to game, alertable (possible slam)
 + 1N : 12+ HCP, balanced, force to game, alertable (possible slam)
 + 2S : 12+ HCP, 4441 distribution,​ force to game, alertable (possible slam)
 + 3X : <8 HCP, 7+ cards in suit, alertable
 + Rebid after 2S response
 + 2N : Please bid singleton suit, alertable
 + Rebid after 1D response
 + 1H,​1S,​2C,​2D:​ 16-19 HCP, 5+ suit
 + 1N : 16-18 HCP, balanced
 + 2N : 19-21 HCP, balanced
 + 3N : 25+ HCP, balanced
 + 2H,​2S,​3C,​3D : 20+ HCP, 5+ suit
 + Rebid after 1H response
 + 1S,​2C,​2D,​2H : 5+ cards in suit
 + 1N : 16-18, balanced
 + 2N : 19-21, balanced
 + 2S :  4441 distribution,​ alertable
 + 2N : please bid singleton suit, alertable
 + Rebids after other responses
 + Natural
 + Responses after interference
 + Pass : <8 HCP
 + Double : 8-11 HCP, force to 3N+, alertable
 + Other : Same as no interference
 +
 +Special case after interference
 + 1C-(1X,​2X)-P-(P)-Dbl : Balancing double (Pass and Trap)
 +
 +Practice 1C opens
 +
 +This is the Basic version. ​ Highly playable, immediate improvement in performance.  ​
 +
 +Improved precision + Winning Tricks Evaluation method = Better Performance!
 +
 +To come: Advanced version, weaponized!
 + Improved NT responses
 + Improved major suit opening responses
 + Improved 1D opening responses
 + Coping with interference bidding
 + Competitive bidding when opponents open
 + Slam bidding
 +
 +Deadly!
 +
 +
lesson4notes.txt · Last modified: 2018/08/25 23:27 by ldrews